As I’m in the midst of releasing Whiz!Bam!Pow! on an insanely insane (yet challenging and therefore fun) schedule of something new every week for 16 weeks, I may have forgotten to formally show off something cool: the cover to my upcoming (and much discussed here) book for Focal Press, Comics for Film, Games, and Animation: Using Comics to ...
Last Friday, I sent out the prologue to Whiz!Bam!Pow! backers from that long-ago IndieGoGo campaign. Along with that email came the backstory behind this new version of WBP. Here’s that bit of backstory, to give context for Friday’s release of WBP to everyone. ** What the hell has taken so long? Lots. From creative ...
On Friday, May 11, 2012, I (and the incredibly incredible Team Whiz!Bam!Pow!) launch Whiz!Bam!Pow! as a 16-week serialized story that brings together prose, radio, and Golden Age comics. It’s been a long and winding road that I have no interest in boring you with at this point. If you’ve followed me on Twitter throughout this seemingly ...
I like writing, but what I really want to do is fly. Or rather, I want to believe that someone could. I am one of those who grew up marveling at Christopher Reeve in Superman: The Movie, enjoying Superman II, wondering why Richard Pryor was in Superman III (oh, my young naiveté) and liking Superman ...
If you’ve looked at this site, or my Twitter account, you know I’ve got a book coming out in July, Comics for Film, Games, and Animation: Using Comics to Construct Your Transmedia Storyworld. Here’s the description of the book: In Comics for Film, Games, and Animation Tyler Weaver teaches you how to integrate comics storytelling ...
Twenty minutes ago, I hit “send” on an email with the subject line “The Book is Here!” On August 18, 2011, I posted an article on this site called 400 Pages of Scribbles, which announced that I was writing a book about comics and transmedia entitled Comics for Film, Games, and Animation: Using Comics to ...
On Thursday, March 1, I’ll turn in the final manuscript for my book, Comics for Film, Games, and Animation: Using Comics to Construct Your Transmedia Storyworld. Since I started the book at the end of September, I’ve logged more than 700 pages of writing, research and drafts on legal pads, computer programs, Scrivener, Microsoft Word, ...
As I’ve been whiling away the hours typing like a madman with a machine gun on the book, relaxation has become a luxury (though I try to indulge at least daily). There is an unending logic to the work I’m doing: critical, research-oriented writing that dissects a methodology that hasn’t been invented yet. I have ...
I had hoped to get around to scribbling a new post about writing the book or something useful, but I’m finding that the more I write the more difficult it is for me to talk about it. Not difficult bad, just difficult in that I don’t feel one way or the other about it — ...